Monday, October 27, 2008

Ini Mini Myni Moe


Well just Ini Mini about 10 times...
Remember to bring your own display, keyboard, and mouse though ;)
Btw, for those mac users out there in need of an OSX cloning solution, in case Carbon Copy Cloner fails you I can guarantee that NetRestore will do the job. CCC is more for folders sync while NR can handle the heavy tasks far better.

Friday, October 17, 2008

ya poor class-less objects

"When you think about a JavaScript object, think a hash. That's all there is to objects - they are just collections of name-value pairs, where the values can be anything including other objects and functions. When an object's property is a function, you can also call it a method."
Stoyan Stefanov

Read more here.

Thursday, October 09, 2008

AS heroes, we salute you!

Peter Elst writes about his latest endeavor, his ActionScriptHero.org interviews with the heroes we all look up to every day. The neat thing is that he's got a set of questions and he's asking them to every one of the guys. The end result is a set of interviews that hold the answers to some of the questions we all would like to ask them on some conference hallway or with a couple of beers near by. This is really a great piece of flash journalism if you ask me. No fancy technical stuff, but who needs that...
On a side note, it's really interesting to look at the Hits column on the interviews list. You can see that Grant is the hot name in Flash right now. As expected, his recent work with Adobe on the new IDE really boosted his rankings. His interview is good but it's really worth reading trough all of them.

Congrats to Pablo Parrado for his community oriented initiative and even more to Peter for doing the actual interviewing.
Great read, just great!

Wednesday, October 08, 2008

dev team, we salute you!

Flash Magazine has an article on the new features inside Flash CS4 and the latest release of the Flash Player and what it took to get there.
Starting from Richard Galvan and Paul Betlem's "The Ying and Yang of Flash" session, the article goes trough all the new gems like the new Kuler panel, the new multiple library items property changer, the compilation constants and path settings for SWC libraries for publishing, the 3D translations, Inverse Kinematics and transform paths, the new Vellum text engine, the Pixel Bender integration, the new FlaCC C and C++ compiler that produces ActionScript bytecode that is ten times faster than AS3 and only two times slower than native code, the new dynamic audio and dynamic streaming and some more.
How were all these possible?
Well it seems that you need a team of super achievers that go around the conservative rules, are a bit secretive, drink a lot and party hard and are driven by both fear and arrogance. Well at lease that's how the Adobe Senior Management sees it...
:)
Hell yeah!
Dev team, we salute you!

Thursday, October 02, 2008

google me in 2001


Re: Microrobots
Follow Ups:. Re: tracked Microrobots (propulsion) cosmin cimpoi 15:39:21 5/16/
2000 (0). Post a Followup. Name: E-Mail:. Subject:. Comments: ...
http://www.nasatech.com/WWWboard/messages/140.html

:)

Update:
For a flash taste of 2001 check out the old and the new.